是分具体战甲的
< FEY >
+5 GraceFey Idol : Fire a magic arrow. Charge up the shot to deal massive dmg.- Dmg scales with Spirit (for some reason), and either there is no cap, or is above 26 Spirit. 27 is the highest i can currently test, resulting 104 dmg to sinecure swordsmen, with uncharged shot.- Can hit weakspots for more dmg.Fey 1 "Bestone" : Fire an arrow that petrifies nearby enemies upon impact. Attacks on affected enemies break CC, dealing extra dmg.- Both initial dmg & dmg buff scale with Courage.- Effect duration scales with Spirit.- AoE radius scales with Grace.Fey 2 "Phantom Flock" : Fire an arrow that spawns angry birds, attacking the enemy nearest to the point of impact.- Dmg number of each tick is randomized. The highest number possible increases then decreases over time. The number range scales with Courage, but I'm not 100% sure.- Effect duration scales with Spirit.- Neither splash dmg radius nor transfer range seems to scale with any virtue.Fey 3 "Glamour" : Become a butterfly, essentially turning invisible.- Effect duration scales with Spirit, but cd starts once the effect ends.- Does not buff stealth attack dmg.- Taking damage will end the effect.- Dodging will not end the effect."Fellust" : Performing a finisher grants you a temporary weapon dmg buff that also vines up parried enemies.- Weapon dmg buff scales with points into Fellust, but not with any virtue.- Weapon dmg buff duration scales with points into Fellust, as well as Spirit.- Vined up enemies take 10x dmg from the next attack. Neither multiplier nor CC duration scales with anything.- Fey idol benefits from the vine multiplier, but not from the dmg buff.- Window to perform a riposte persists until the vines expire.
< ODE TEMPEST >
+5 CourageOde Idol : Zap enemies in rapid succession.- Dmg scales with Courage, but only up to 15 Courage. (20 dmg to sinecure swordsmen, 80 dmg with Ode 2 debuff)- Can hit weakspots for more dmg.- Has splash damage.- Only deals 50% dmg to bosses, also factoring in DR.Ode 1 "Seismor" : Send forth a boulder that explodes at the end.- Explosion dmg scales with Courage.- Explosion radius scales with Grace.- Roll dmg gets higher per tick, and roll duration scales with Spirit.Ode 2 "Astra Sphere" : Create a lasting AoE that makes enemies take more dmg.- AoE entry dmg scales with Courage.- Debuff multiplier is around 4x, and works with both weapon & ability dmg. Does not scale with any virtue.- Debuff does not work on bosses.- Vadagar Stags only take 50% of AoE entry dmg, also factoring in DR.- AoE radius scales with Grace.- Both AoE & debuff duration scale with Spirit.Ode 3 "AtMos Sphere" : Summon orbs that latch onto you & nearby envoys, granting protection from hits.- Effect lasts until it either expires or has negated certAIn number of hits.- Range allies need to be in scales with Grace.- Time until expiration scales with Spirit.- Number of hits it can negate scales with Courage.- Fall dmg & mistrel DoT are negated, & do not count as hits. Fire DoT is also negated, but each tick counts as hits.- Negates proc AoE dmg while inside Ode 2 AoE. Dmg scales with negated dmg, but not with any virtue.- Negating an attack that would proc a status effect also procs the same status effect."Gravitate" : Press kick while aiming at an enemy to grapple towards it.- Putting at least a point in it grants you the ability to grapple.- With 2 or more points, your melee right after a grapple deals an extra instance of dmg.- Extra dmg scales with points into it, but not with melee dmg nor any virtue.- With just 2 points, the dmg is so low that enemies with Rank 2 DR or higher don't even show dmg numbers.
< GARREN ROOD >
+5 SpiritRood Idol : Summon Rood, granting lifesteal & dmg buff to nearby allies.- Adds lifesteal & flat 100 dmg to your weapon strikes.- 100 dmg is added to base dmg, before dmg multipliers from other abilities (Fey 1, Fellust, Ode 2, etc.)- Nearby enemies are staggered upon activation, and cower in fear until the ability expires.- Can be cast even if idol power is depleted, just for the AoE stagger & XP for ability cast. (probably a bug)- Does not scale with any virtue.Rood 1 "Torment" : Nuke an enemy to heal the envoy with lowest health.- Dmg scales with Courage.- Dmg ignores enemy DR, but only deals 10% to bosses (Bannerets, Nimrod, & Vadagar Stag)- Smite heals you from 1hp to full health, even with max health build with 2 Courage.- Casting range does not scale with any virtue.Rood 2 "Behest" : Incapacitate nearby enemies.- AoE radius scales with Grace.- Duration scales with Spirit, but cd starts once the full length of the effect's duration has passed, regardless of the existence of affected enemies.- "Rend them weakened with lowered defenses" does not mean enemy DR debuff, nor any alteration to your dmg.Rood 3 "Stampede" : Call forth a stampede of spectral stags.- Damage scales with Courage.- Stags can hit weakspots for more dmg.- Duration scales with Spirit, but cd starts once the ability ends.- Neither width, length, nor "deer density" is affected by any virtue."Herdheart" : Allows you to gain idol power by healing yourself & allies.- Idol power gained per restored health scales with points into Herdheart.- Cannot gain Idol power from health potions.
< ORENGALL >+5 SpiritOrengall Idol : Leap onto enemies & maul them with wolverine claws.- Dmg scales with Spirit, and either there is no cap, or is above 31 Spirit. (104 dmg to sinecure swordsmen, using 1st strike of normal combo with 32 Spirit)- Half of dmg goes through when attacking a blocking enemy.- Does benefit from Soulbond.Orengall 1 "Werewalker" : Turn into a wolf to traverse faster.- Duration scales with Spirit.- Bite dmg does not scale with any virtue, but benefits from Soulbond.- Wolf-form has no health to lose, but the effect will end if the envoy-form left behind takes dmg.- Jumping while sprinting is faster than just sprinting.Orengall 2 "Packhunter" : Summon up to 2 spectral wolves.- There is currently a bug, allowing wolf-form and envoy-form to have 2 dogs each. However :- Every time you cast Orengall 1, you receive a "bug stack".- Your max dog count for human form becomes 1 after 2 bug stacks.- Bug stacks are removed when you switch to a different pact. (no need to exit arsenal before switching back)- Dog lifespan scales with Spirit.Orengall 3 "Howl" : Buff Courage & smite chance for you & nearby allies.- Benefits Courage-attuned weapons, but not above their attune cap.- Doubles your Courage, and does not scale with any virtue.- Range allies need to be in scales with Grace.- Buff duration & enemy dog befriend duration scale with Spirit.- Buff does not stack with each other.Orengall Upgrades- Soulbond is currently riddled with bugs :- Feral has both Feral & Soulbond's effect, leaving Soulbond with no effect.- For the buff per ally to work properly, you need to exit arsenal then reenter pact upgrade after speccing.- Soulbond buff is permanent for your allies, making it infinitely stackable by going in and out of their proximity.- You yourself, spectral wolves, & other players all count as allies to Soulbond. |