本意是想给悖论在蓝色光环的基础上加个新特效,根据之前大佬提供的火蜥蜴空中战舰的载员开火逻辑设置动画,研究了半天没整明白
下面是本人编辑的代码
[STARDUSTB]
Image=STARDUST
UIName=NAME:STARDUST
Name=The Paradox Engine
;Prerequisite=
Owner=Guild1,Guild2,Guild3,USSR,Latin,Chinese,PsiCorps,Headquaters,ScorpionCell,Europeans,UnitedStates,Pacific
DeathWeapon=StardustBombEffect
DeathWeaponDamageModifier=.15
IsGattling=yes
Turret=no
TurretCount=1
WeaponCount=6
Weapon1=ParadoxPrismx
EliteWeapon1=ParadoxPrismx
Weapon2=ParadoxMedusax
EliteWeapon2=ParadoxMedusax
Weapon3=ParadoxPrism
EliteWeapon3=ParadoxPrism
Weapon4=ParadoxMedusax
EliteWeapon4=ParadoxMedusax
Weapon5=ParadoxPrismx
EliteWeapon5=ParadoxPrismx
Weapon6=ParadoxMedusa
EliteWeapon6=ParadoxMedusa
Weapon7=ParadoxMedusaxe
EliteWeapon7=ParadoxMedusaxe
Weapon8=ParadoxMedusaxe
EliteWeapon8=ParadoxMedusaxe
WeaponStages=4
Stage1=200
Stage2=300
Stage3=350
EliteStage1=200
EliteStage2=300
EliteStage3=350
RateUp=20
RateDown=30
Gattling.Cycle=yes
LeadershipRating=99
SelfHealing=yes
BuildLimit=1
IgnoresFirestorm=yes
Strength=80000
Category=AirPower
Armor=f_paradox
TechLevel=1
AllowedToStartInMultiplayer=no
Sight=50
RadarInvisible=no
ProtectedDriver=yes
MoveToShroud=yes
SpeedType=Hover
BalloonHover=yes
OpportunityFire=yes
PreventAttackMove=no
HoverAttack=yes
Speed=10
JumpjetSpeed=7
JumpjetClimb=12
JumpjetCrash=26
JumpJetAccel=10
ImmuneToPsionics=true
JumpjetTurnRate=2
JumpjetHeight=1000
JumpjetNoWobbles=yes
Crashable=no
Warpable=no
PitchSpeed=1.1
PitchAngle=0
Cost=5
Soylent=2500
Bounty.Value=1000
Bounty=yes
Bounty.Display=yes
Weight=16
Points=500
ROT=2
Crewed=no
ConsideredAircraft=yes
Explosion=ODINEXP
MinDebris=24
MaxDebris=32
IsSelectableCombatant=yes
VoiceSelect=ParadoxSelect
VoiceMove=ParadoxMove
VoiceAttack=ParadoxAttackCommand
MoveSound=OdinMoveLoop
DieSound=OdinDie
CrashingSound=OdinDie
Locomotor={92612C46-F71F-11d1-AC9F-006008055BB5}
VeteranAbilities=STRONGER
EliteAbilities=SELF_HEAL,FIREPOWER,FASTER
Trainable=yes
MovementZone=Fly
ThreatPosed=30
DamageParticleSystems=SparkSys,SmallGreySSys
DamageSmokeOffset=100,100,275
AuxSound1=Dummy
AuxSound2=Dummy
Parasiteable=no
Size=15
Bunkerable=no
VehicleThief.Allowed=no
IronCurtain.Modifier=0
Chronoshift.Allow=no
CanBeReversed=no
Chronoshift.Crushable=no
AttachEffect.Animation=TEMPSHLD
AttachEffect.Delay=1
AttachEffect.Duration=-1
Sensors=yes
SensorsSight=60
DetectDisguise=yes
DetectDisguiseRange=60
Passengers=25
OpenTopped=yes
PipScale=Passengers
PipScale=none
Experience.PromotePassengers=yes
SizeLimit= 25
InitialPayload.Types=SHINBOT, SALA_12【这个是我编辑的火蜥蜴载员】
InitialPayload.Nums=2,2
Survivor.RookiePassengerChance=0%
Survivor.VeteranPassengerChance=0%
Survivor.ElitePassengerChance=0%
载员
[SALA_12]
Image=FAKEP
UIName=NAME:EMPTY
Name=Addon - Salamander Confusion 1
Primary=SalamanderBeamx
Secondary=SalamanderBeamAAx
Strength=10
DontScore=yes
Insignificant=yes
Insignia.Rookie=dummy
Insignia.Veteran=dummy
Insignia.Elite=dummy
ProtectedDriver=yes
Category=Support
Selectable=no
Armor=addon
AttachEffect.Animation=ADDONKILL
AttachEffect.Duration=-1
Turret=no
MinDebris=0
MaxDebris=0
IsTilter=no
Crusher=no
Accelerates=false
TooBigToFitUnderBridge=true
TechLevel=11
Sight=0
CanPassiveAquire=yes
Speed=1
PitchSpeed=1.1
JumpjetSpeed=10
JumpjetClimb=10
JumpjetCrash=10
JumpJetAccel=10
JumpjetTurnRate=10
JumpjetHeight=10
JumpjetWobbles=.01
JumpjetDeviation=1
CrateGoodie=no
Bunkerable=no
Cost=1
Soylent=0
Points=0
ROT=99
SpeedType=Hover
Locomotor={92612C46-F71F-11d1-AC9F-006008055BB5}
MovementZone=Fly
ThreatPosed=0
ImmuneToVeins=yes
Size=1
OpportunityFire=yes
AllowedToStartInMultiplayer=no
Trainable=no
Weight=.5
CanBeReversed=no
VehicleThief.Allowed=no
Parachute.Anim=DUMMY
OmniCrushResistant=yes
PixelSelectionBracketDelta=9999
EVA.Lost=none
CloakSound=none
DecloakSound=none
HunterSeeker.Ignore=yes
载员武器
[SalamanderBeamx]
Damage=12
ROF=100
Range=10.5
Projectile=InvisibleMedium
Speed=25
Warhead=SalamanderBeamWHx
Report=DeviatressAttack
IsHouseColor=false
LaserInnerColor=45,195,160
LaserOuterColor=0,0,0
LaserDuration=15
IsLaser=true
IsBigLaser=false
Anim=EINWUT
Burst=1
OmniFire=yes
FireOnce=yes
[SalamanderBeamAAx]
Damage=12
ROF=100
Range=8
Projectile=InvisibleAll
Speed=25
Warhead=SalamanderBeamWHx
Report=DeviatressAttack
IsHouseColor=false
LaserInnerColor=45,195,160
LaserOuterColor=0,0,0
LaserDuration=15
IsLaser=true
IsBigLaser=false
Anim=EINWUT
Burst=1
OmniFire=yes
FireOnce=yes
弹头
[SalamanderBeamWHx]
InfDeath=1
Psychedelic=yes
AnimList=ODINSH【这特效就放这里了,实在不知道放哪里了
】
Verses=100%,100%,100%,100%,100%,100%,0%,0%,0%,100%,0%
Versus.conf=0%
Versus.s_shark=0%
Versus.n_devi=0%
Versus.nmin=0%
Versus.harvester=0%
Versus.cmin=0%
Versus.boid=0%
Versus.spin_orcin=0%
Versus.cntr=0%
Versus.madt=0%
Versus.mcv=0%
Versus.boidf=0%
Versus.r_heavy=0%
Versus.gharial=0%
;zero versus some aircraft
Versus.f_dybb=0%
Versus.f_spawn=0%
Versus.f_shrike=0%
Versus.f_gotter=0%
Versus.f_widow=0%
Versus.f_harb=0%
;zero versus heroes
Versus.tany=0%
Versus.krukov=0%
Versus.sieg=0%
Versus.f_hero=0%
Versus.c_hero=0%
Versus.c_hero2=0%
Versus.moral=0%
Versus.yunru=0%
Versus.libra=0%
Versus.librc=0%
Versus.under=0%
Versus.rahn=0%
Versus.sib_fin=0%
Versus.sib_ali=0%
Versus.eureka=0%
下面是我想给悖论加的护盾特效
AlphaImage=ODINSH
上面大部分都是照抄火蜥蜴载员编辑的
|