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有没有大佬知道我这个弹窗是什么原因导致的?

Initialized Ares version: 20.333.289
Ares requires a CPU with SSE support. AvAIlable.
Set Process Affinity: 1048575 (fffff)
Optimizing list of CD drives for NoCD mode.
Initialized Phobos Release Build 0.2.2.2
Checking available disk space
Using GetDiskFreeSpaceEx
Free disk space is 112897 Mb
Init Encryption Keys.
Init_Keys - declarations
Init_Keys - Load
Init_Keys - Init fast key
EXPANDMO99.MIX EXPANDMO98.MIX EXPANDMO97.MIX EXPANDMO96.MIX EXPANDMO95.MIX EXPANDMO94.MIX EXPANDMO93.MIX EXPANDMO92.MIX EXPANDMO90.MIX EXPANDMO89.MIX EXPANDMO88.MIX EXPANDMO55.MIX EXPANDMO22.MIX EXPANDMO11.MIX EXPANDMO10.MIX CACHE.MIX CACHE.MIX CACHE.MIX LOCAL.MIXMaxLabelLen = 31
Language: US
Focus_Restore()
Focus_Restore(): _MouseCaptured = false
Focus gained
Default
Default
Prep direct draw.
Prep direct draw.
SetDisplayMode: 1920x1080x16
Checking hardware region fill capability...OK
Checking overlapped blit capability...OK
Display mode set
DSurface::Create_Primary
DSurface::AllowStretchBlits = true
DSurface::AllowHWFill = true
DSurface::Create_Primary - Creating surface
CreateSurface OK
DSurface::Create_Primary done
Allocating new surfaces
CompositeSurface (1752x1080) SYSTEM MEMORY ENABLE_3D
TileSurface (1752x1080) SYSTEM MEMORY ENABLE_3D
SidebarSurface (168x1080) SYSTEM MEMORY
HiddenSurface (1920x1080) SYSTEM MEMORY
AlternateSurface (1920x1080) SYSTEM MEMORY
Calc_Confining_Rect(0,0,1920,1080)
Profile: CPU:1 (2594Mhz Pentium Pro)
Profile: RAM:10 (2048Mb)
Profile: VRAM:9 (16Mb)
Profile: VRAM speed:5 (0 blits per second)
Overall performance profile = 1
Main_Game
Init Game
Bootstrap.....LOADED NTRLMD.MIXLOADED NEUTRAL.MIX
event mempool size = 192000
...OK
Init Mouse
Init CDROM
Calling Force_CD_Available
Init Secondary Mixfiles....
CONQMD.MIX CONQUER.MIX CAMEOMD.MIX CAMEO.MIX maPSmo03.mixMULTIMO.MIX     Initializing ThemesMD.MIX
THEME.MIX movmo03.mix ...OK
Init Campaigns
Init Heaps
Init Threads
Reading Game Settings
-------- Loading RA2MD.INI settings --------
GameSpeed = 0
Difficulty = 2
CampDifficulty = 0
ScrollMethod = 0
ScrollRate = 3
AutoScroll is ON
DetailLevel = 0
SideBar on RIGHT
Sidebar Text is ON
ActionLines are ON
ShowHidden is ON
ToolTips are ON
Resolution = 1920 X 1080
StretchMovies is OFF
AllowHiRes is OFF
SoundVolume = 1.000000
VoiceVolume = 1.000000
ScoreVolume = 1.000000
ScoreRepeat is ON
ScoreShuffle is OFF
Emulated sound card latency default = 9
--------- Loading Ares global settings -----------
[Developer error]Unrecognized UI action value: show
QuickExit is ON
AllowMultiEngineer is OFF
CampaignList is ON
ShowDebugCampaigns is OFF
Color count is 14
Mod is Mental Omega (3.3.6) with B1701B29
--------- Complete -------------------------------
Init Anim System
Init Color Remap Tables
Creating TacticalMap
Reading SOUNDMD.INI
Reading EVAMD.INI
Reading THEMEMD.INI
Reading MOVIEMD.INI
Init Bulk Data
RadarClass::One_Time()
Set_View_Dimensions(0,0,1752,1048)
Deleting ZBuffer
Allocating ZBuffer (1752x1048)
Deleting ABuffer
Allocating ABuffer (1752x1048)
MessageListClass::Init(Width: 1738)
MessageListClass::Set_Width(1744)
Set_View_Dimensions(exit)
Checking available disk space
Using GetDiskFreeSpaceEx
Free disk space is 112897 Mb
Session one time init. UniqueID is 77afaeee
Init Rules
Init random number
Seed is 065b710f
Init Commands
Game Init Completed.
ExceptionReturnStack = 0019D474
ExceptionReturnAddress = 0048CDA8
Init random number
Seed is 065b712e
WinsockInterface constructed
WinsockInterface init.
About to call WSAStartup
Winsock initialised OK
Winsock version is 1.1
Found protocol UDP/IP, max frame size is 65527
Found protocol UDP/IPv6, max frame size is 65527
Found protocol afunix, max frame size is 0
Found protocol UDP/IP, max frame size is 65527
Found protocol UDP/IP, max frame size is 65527
Found protocol Vmbus, max frame size is 0
About to open primary UDP socket
About to bind the UDP socket to port 0
Socket option SO_RCVBUF set OK
Socket option SO_SNDBUF set OK
Primary UDP Socket init complete
IPX Manager: RetryDelta = 60
MaxAhead is 15
**** IPXManagerClass::Init ***
About to open primary UDP socket
About to bind the UDP socket to port 1234
Socket option SO_RCVBUF set OK
Socket option SO_SNDBUF set OK
Primary UDP Socket init complete
About to query the host name
About to call gethostbyname
Found local address: 169.254.23.68
Found local address: 169.254.165.175
Found local address: 192.168.1.7
About to open alternate UDP socket
About to bind the UDP socket
Socket option SO_RCVBUF set OK
Socket option SO_SNDBUF set OK
Alternate UDP Socket init complete
FD_WRITE - No OutBuffers left - nothing to do
FD_WRITE - No AltOutBuffers left - nothing to do
Processing sides.
Side 0: GDI
UnitedStates
Europeans
Pacific
Side 1: Nod
USSR
Latin
Chinese
Side 2: ThirdSide
PsiCorps
ScorpionCell
Headquaters
Side 3: FourthSide
Guild1
Guild2
Guild3
Side 4: Civilian
Neutral
Side 5: Mutant
Special
LOADING GAME [SAVE491C.SAV]
Converting 0 nodes.
About to load the game
Map.Init_Clear()
MapClass::Init_Clear entry
MapClass::Init_Clear done
RadarClass::Init_Clear
RadarClass::Init_Clear done
Logic.Init()
CurrentObjects.Clear()
Scen->Clear_All_Waypoints()
Init_Campaigns()
Scenario Load: ElapsedTimer = 6666015
Preparing Mixfiles for Side 00.
Initilizing SIDEC01MD.MIX
Initilizing SIDEC01.MIX
Initilizing SIDENC01.MIX
RadarClass::Init_For_House()
Allocating new surfaces
Deleting AlternateSurface
Deleting HiddenSurface
Deleting CompositeSurface
Deleting TileSurface
Deleting SidebarSurface
CompositeSurface (1752x1080) SYSTEM MEMORY ENABLE_3D
TileSurface (1752x1080) SYSTEM MEMORY ENABLE_3D
SidebarSurface (168x1080) SYSTEM MEMORY
HiddenSurface (1920x1080) SYSTEM MEMORY
AlternateSurface (1920x1080) SYSTEM MEMORY
Set_View_Dimensions(0,0,1752,1048)
Deleting ZBuffer
Allocating ZBuffer (1752x1048)
Deleting ABuffer
Allocating ABuffer (1752x1048)
MessageListClass::Init(Width: 1738)
MessageListClass::Set_Width(1744)
Set_View_Dimensions(exit)
Init theater SNOW
Loading global Phobos data
Finished loading the game
Loaded 381 isometric tiles consuming 2548 Kb
Sound frame size = 43008 bytes
Sound buffer size = 172032 bytes
Loading global Ares data
Finished loading the game
Converting 100533 nodes.
[Developer fatal]Pointer 27889770 could not be remapped from 00ABDC50!
[Developer fatal]Pointer 2788976C could not be remapped from 00ABDC50!
[Developer fatal]Pointer 25C82D28 could not be remapped from 265D3100!
[Developer fatal]Pointer 25C82D2C could not be remapped from 18CEE5C0!
[Developer fatal]Pointer 25C82D30 could not be remapped from 1AACABA0!
[Developer fatal]Pointer 25C82D38 could not be remapped from 1AB55180!
[Developer fatal]Pointer 25C82D40 could not be remapped from 1AACF310!
[Developer fatal]Pointer 25C82D48 could not be remapped from 1AAF57A0!
[Developer fatal]Pointer 25C82D50 could not be remapped from 1AAF5BD0!
Releasing NEUTRAL.MIX
Releasing NTRLMD.MIX
LOADING GAME [Saved Games\SAVE491C.SAV] - Complete
Entering Create_Connections
IPX Manager: RetryDelta = 60
MaxAhead is 24
Tooltips are on.
Capture_Mouse()
Sound frame size = 11264 bytes
Sound buffer size = 45056 bytes
Sound frame size = 11264 bytes
Sound buffer size = 45056 bytes
Sound frame size = 11264 bytes
Sound buffer size = 45056 bytes
Sound frame size = 11264 bytes
Sound buffer size = 45056 bytes
Sound frame size = 11264 bytes
Sound buffer size = 45056 bytes
Sound frame size = 11264 bytes
Sound buffer size = 45056 bytes
Sound frame size = 11264 bytes
Sound buffer size = 45056 bytes
Sound frame size = 11264 bytes
Sound buffer size = 45056 bytes
Sound frame size = 11264 bytes
Sound buffer size = 45056 bytes
Sound frame size = 11264 bytes
Sound buffer size = 45056 bytes
Sound frame size = 11264 bytes
Sound buffer size = 45056 bytes
Sound frame size = 11264 bytes
Sound buffer size = 45056 bytes
Sound frame size = 11264 bytes
Sound buffer size = 45056 bytes
Weapons factory bib clear - kicking out unit
Create_One_Of...
Creating a new team named 'Allied Dog Recruiter'.
Weapons factory bib clear - kicking out unit
Create_One_Of...
Creating a new team named 'Epsilon Giant Squid 2'.
Release_Mouse()
Exception handler fired!
Exception C0000005 at 006B7718
Exception data has been saved to file:
E:\Game\Mental OmegaDefault
Default
Making a memory dump
Fatal Error:
The cause of this error could not be determined.
A crash dump should have been created in your game's \debug subfolder.
You can submit that to the developers (along with debug.txt and syringe.log).
Default
Default
Exiting...
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大神点评(3)

翻一下自己最近写的ini,看看有没有错误,实在不行删了重写
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崩在子机管理器更新了,检查一下是不是子机方面改了什么了
有没有大佬知道我这个弹窗是什么原因导致的?-1.jpg
不过也不能绝对说就不是其他的问题了,子机方面可能性应该大一点
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楼上说子机管理吗,那看看是不是子机上加了selectable=no
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